Where brilliant thinkers like da Vinci, H. G. Wells, and Mandelbrot inspired much of the world around us today, the world of tomorrow, the very world where we will be spending the later years of our lives, is now being imagined inside the young minds of today’s gamers
When SimCity founder Will Wright introduced his latest project, Spore, demonstrating the next generation organic content builder at the TED conference in 2007, he not only turned heads, but radically shifted the thinking of the entire gaming industry.
Jane McGonigal, a game designer that MIT Technology Review named as one of the top 35 innovators changing the world, and an expert at blurring traditional boundaries, focuses on how the games we play can change the way we experience the real world.
At WIRED Magazine’s 2007 NextFest, special headbands measuring brainwaves served at the controllers for a game called “Brain Ball.
Smart Goggles, a pair of glasses designed to capture and record everything a person sees in a day.